Guides

A collection of articles for the selected wiki section.

Securing a SA:MP Server Against Flood Attacks and Spoofed Packets in Pawn

A technical networking guide on protecting SA:MP multiplayer servers from structural RPC flooding, dialog brute-forcing, and illegal entity spawning using Pawn.RakNet and Nex-AC.

20.05.2026 Read more

Fixing the Invisible Players Bug and Virtual Worlds Desynchronization

A technical breakdown of the invisible players glitch and virtual worlds desynchronization inside SA:MP/CRMP servers, featuring a secure teleportation algorithm with Incognito Streamer integration.

20.05.2026 Read more

Combating Memory Leaks in AMX Scripts

A comprehensive technical guide on identifying and fixing memory leaks within SA:MP/CRMP AMX server scripts, focusing on MySQL cache allocation, Streamer entity tracking, and stack profiles.

20.05.2026 Read more

Implementing Proper Data Caching (PlayerInfo) in RAM

A technical guide on building a high-performance RAM caching architecture using the PlayerInfo array in Pawn to minimize disk I/O load and optimize database interactions.

20.05.2026 Read more

Optimizing MySQL Queries in Pawn: Eliminating Server Freezes

A technical guide on refactoring SA:MP/CRMP server scripts from blocking synchronous queries to multi-threaded asynchronous queries using BlueG MySQL.

20.05.2026 Read more

Migrating a SA:MP/CRMP Server from Windows to Linux and Advanced Crash Debugging

A technical guide on migrating SA:MP/CRMP multiplayer servers from Windows to Linux. Covers plugin adaptation, case-sensitivity fixes, and locating script-level bugs using the Crashdetect plugin.

20.05.2026 Read more