Satisfactory Command Console: The Complete Technical Manual
This handbook provides a comprehensive breakdown of the Satisfactory developer console. We distinguish between General Utility (safe for standard use) and Diagnostic Debug (high-level system analysis). Use debug commands with caution; saving your progress beforehand is highly recommended.
1. General Utility & Environmental Controls
These commands manage the session, visual aesthetics, and basic player actions.
| Command | Technical Description |
|---|---|
Gamma [value] |
Adjusts global luminance. Standard value is 2.2. |
Pause |
Suspends all world simulation logic. |
Suicide |
Forces a character reset and respawn at the Hub. |
materialFlowAnalysis [item] |
Calculates items required per second for specific recipes (Case-sensitive). |
SaveWithNewSessionName [name] |
Creates a unique save branch under a new session identity. |
ToggleDebugOverlay [0/1] |
Activates a specialized HUD for technical info. |
FOV [value] |
Sets the field of view beyond standard slider limits (Max 150 recommended). |
2. Graphics & Rendering Optimization
Refine your visual experience or boost performance using these rendering engine parameters.
- Atmospheric Controls:
r.Atmosphere [0/1]andr.Fog [0/1]toggle major environmental shaders. - LOD & Distance:
r.ViewDistanceScale,foliage.LODDistanceScale, andr.StaticMeshLODDistanceScalecontrol the complexity of distant objects and foliage. - Shadows & Light:
r.Shadow.DistanceScalemanages shadow render distance, whilepool.light.countadjusts active light sources. - Anti-Aliasing (TAA): Fine-tune motion clarity with
r.TemporalAASamples,r.TemporalAAFilterSize, andr.TemporalAACurrentFrameWeight. - Detail Enhancements:
r.Tonemapper.Sharpenadds a sharpening filter, andGrass.densityscaleadjusts vegetation thickness.
3. Performance Monitoring (Stat Commands)
Monitor real-time system metrics using Unreal Engine's built-in diagnostic tools.
Stat FPS: Displays frame rate.Stat Unit: Shows processing times for Frame, Game, GPU, and Draw calls.Stat Levels: Monitors level streaming and world partitioning data.t.MaxFPS [value]: Hard-caps the frame rate (0 for unlimited).
4. Advanced Debug Overlays (ShowDebug)
Execute ShowDebug <DebugType> to access specialized diagnostics. Each command reveals unique metadata in the top-left HUD.
| CIRCUITS | Analysis of power networks, consumption, and production. |
| TRAINS / TRACKS | Data on railway segments, signaling, and locomotive physics. |
| RADIATION | Visualizes radiation spheres and exposure metrics. |
| FACTORY | Displays structure counts categorized by type. |
| INPUT / PHYSICS | Real-time tracking of control inputs and player velocity. |
| AKAUDIOSOURCES | Monitoring active sound emitters and audio significance. |
5. Restricted Commands (Inactive)
Note that commands like Fly, Ghost, God, and Teleport are currently inactive in public builds and will not trigger any effect.