Guides

A collection of articles for the selected wiki section.

Combating Belt Lag and Server Tickrate Drops in Satisfactory

A technical optimization guide for Satisfactory dedicated servers explaining how to eliminate late-game belt lag, balance CPU load, and refactor factory logistics.

20.05.2026 Read more

Securing a SA:MP Server Against Flood Attacks and Spoofed Packets in Pawn

A technical networking guide on protecting SA:MP multiplayer servers from structural RPC flooding, dialog brute-forcing, and illegal entity spawning using Pawn.RakNet and Nex-AC.

20.05.2026 Read more

Fixing the Invisible Players Bug and Virtual Worlds Desynchronization

A technical breakdown of the invisible players glitch and virtual worlds desynchronization inside SA:MP/CRMP servers, featuring a secure teleportation algorithm with Incognito Streamer integration.

20.05.2026 Read more

Combating Memory Leaks in AMX Scripts

A comprehensive technical guide on identifying and fixing memory leaks within SA:MP/CRMP AMX server scripts, focusing on MySQL cache allocation, Streamer entity tracking, and stack profiles.

20.05.2026 Read more

Implementing Proper Data Caching (PlayerInfo) in RAM

A technical guide on building a high-performance RAM caching architecture using the PlayerInfo array in Pawn to minimize disk I/O load and optimize database interactions.

20.05.2026 Read more

Optimizing MySQL Queries in Pawn: Eliminating Server Freezes

A technical guide on refactoring SA:MP/CRMP server scripts from blocking synchronous queries to multi-threaded asynchronous queries using BlueG MySQL.

20.05.2026 Read more

Rust Network Optimization Guide: Tuning Rates and Fixing Rubberbanding

A technical guide on configuring network settings, tickrates, and packet queues on Rust multiplayer servers to permanently eliminate rubberbanding and network lag.

20.05.2026 Read more

Combating Rust Server Lag: Entity Management, Decay, and Physics Optimization

A technical guide on optimizing Rust multiplayer servers to fix low server FPS and entity lag by adjusting building limits, decay scales, Unity physics updates, and vehicles.

20.05.2026 Read more

Migrating Minecraft Plugins from Local Storage (SQLite/Flatfile) to MySQL/MariaDB

A technical guide explaining how to migrate Minecraft server plugins from laggy local flatfiles and SQLite databases to multi-threaded MySQL/MariaDB solutions.

20.05.2026 Read more

Optimization of Heavy Modded Servers (Forge / NeoForge / Fabric)

A comprehensive technical guide on optimizing heavy modded Minecraft servers. Covers essential mod-performance stack, profiling with Spark, and mitigating industrial automation lag.

20.05.2026 Read more

World Pregeneration with Chunky: Fix Elytra and Flight Lag Forever

A complete guide on pregenerating Minecraft server worlds using the Chunky plugin. Learn how to prevent TPS drops caused by fast-flying players exploring chunks on the fly.

20.05.2026 Read more

Migrating a SA:MP/CRMP Server from Windows to Linux and Advanced Crash Debugging

A technical guide on migrating SA:MP/CRMP multiplayer servers from Windows to Linux. Covers plugin adaptation, case-sensitivity fixes, and locating script-level bugs using the Crashdetect plugin.

20.05.2026 Read more